You are the only person able to unlock the secrets of a dead god's tomb, and all
the forces in the land want your help to seize its power. Will you save
the world...or destroy it?
Mobility is a big issue in "The Temptation"! Your hero can now use
ladders and projections on walls to climb up buildings and scramble over
rooftops using beams and small catwalk platforms. Up until now, these movements
have been carried out in an upright walking position - but the developers have
recently programmed a couple of new movements, adding even more realism to
climbing and balancing! Now your hero can automatically go into a slower
sideways motion mode when he reaches a catwalk, meaning you can control him much
better on tight passageways... and this sideways movement also drastically
reduces your hero's chances of executing a painful landing in a busy marketplace
12 yards beneath him!
If he does fall, however, no need to hide... the second new feature is made to
lessen the effects of a fall... capes! These new capes are endowed with magical
features and move realistically with your hero's movements and gusts of wind -
an optical jewel that will help distract the angry NPC's in the marketplace when
you land among them on your!
A lot of action and variety - Two Worlds combines the
extremely dynamic and sophisticated combat system with the meaning and freedom
of exploration exceeding the accomplishments of other games of the genre.
A top quality Role Playing experience - the ultimate goal of the Two Worlds
project is to deliver a superior Role Playing Game to the PC market where
players have a real chance to shape the game world with their actions - to an
extent that has yet to seen in other productions. This premise will be supported
with a strong, non-linear storyline, mind blowing graphics, and stunning combat
sequences. To attract the mass audience, the complexity of the game will be
achieved mainly through a variety of meaningful choices while the User Interface
will be simplified.
Exciting, spectacular and challenging combat - The combat system is easy
to handle and the number of possible choices encourage experimenting with
different styles and skills. Great visuals and dynamic choreography ensures
the most exciting experience.
Strong sense of purpose and meaning - Two Worlds supports meaningful play.
The dynamics of the game world allows for dramatic changes such as: taking
over cities by various factions, overthrowing kings, eradicating entire
organizations and much more.
Unconstrained freedom to experiment - the game promotes the ability to
freely roam and explore the game world. Players will find their own way to
beat challenges, solve problems and complete quests and will also be
rewarded by different factions accordingly for the results of their actions.
The great latitude - The most visible aspect of the
Two Worlds gameplay is the freedom to change the world and shape the story
within it. Other important features are unlimited character development and
exciting, spectacular combat. The player is encouraged to experiment with the
world, test the results of good and evil deeds and find the most satisfying way
to deal with challenges. The gameplay has been designed to evoke the long-term
outcomes that are important to the player and offer them the power to change
their state. The rush of adrenaline accompanying frequent combat situations will
ensure short-term, powerful motivation to continue the current session of play.
The game offers a unique opportunity to influence the game world - unseen, to
this scale, in other Role Playing games. Freedom of choice (like freedom to join
or betray various organizations) and the importance of every decision are the
core mechanisms to evoke the sense of meaningful play.
Depending on the way that a problem is solved, the player gains or loses
their reputation in certain organizations, various options are being closed or
opened, quests are offered and new locations are unlocked. For example, a player
must decide whether to help a city hold off the invasion of orcs or to secretly
open the gates and let the invaders in. The latter decision will result in an
onslaught and the take over of the city by the barbaric hordes. The next time
the player visits this location, it will be populated and managed by orcs,
unless the human army arrives and tries to liberate the city. The world lives
its own life, but the player has the power to change it. The challenge lies in
finding the right "strings" and skilfully "pulling" them.
Offering a freedom of choice unseen in other Role Playing Games. The world
literally comes to life as it immediately reacts to the player's actions and
changes accordingly -offering new and exciting challenges.
Strong, non-linear storyline. Players can shape their own story by
choosing the path of conducting the main conflict and resolving meaningful
side-quests.
Spectacular and dynamically choreographed fights. The combat system
combines intuitive steering, tactical challenges and movie-like visual
experiences.
Free and unlimited character development. Players can experiment with
different careers and even reverse their former choices with the help of
"career changers".
Animals to be ridden on. Players can travel and fight on various animals
from horses to tamed lizards and beasts.
A choice of traps and snares are at the Player's disposal making the
gameplay both rich and flexible.
Huge variety of items to be found. Randomly generated pieces of equipment,
thematic sets and combined items offer the space to experiment and satisfy
the need to collect.
Wide range of beautifully rendered terrains: from high mountains to
seashores and deep caves with all of the locations featuring ultra sharp
texturing and stunning design.
Hyper-realistic tree physics and sophisticated weather system make the
world come to life as has never been seen before.
Advanced Artificial Intelligence that manages group behavior of large
virtual communities.
Up to 8 players in the multiplayer mode.
Symphonic music to make the experience more emotional and memorable.
Extensive usage of Pixel Shader 2.0 and 3.0, HDR, multiple materials and
unique shadow engine to ensure the best visuals possible.
Product images may differ from actual product appearance.
Windows XP SP2 32 Bit, Vista 32 Bit Only
2.0 GHz Pentium IV or equivalent
512 MB of RAM
50 GB Hard Drive space
DirectX 9.0c compatible 128 MB Video Card with Pixel Shader 2.0 support or
higher
Supported Video Cards: Radeon Mobility X700 and above, Radeon 9800
and above, GeForce Go Mobile Video Cards, NVIDIA GeForce 6/7/8 Series
Online Multiplayer: 1 set of discs per computer - Valid CD Keycode
(2-16 players via broadband Internet connection