Arthur learns to read at school and now he reads everything he sees. But,
when he tells D.W. that he'll teach her to read, D.W. says she already knows how
to read. To prove it, Arthur and D.W. go around town playing a game of who can
read more words. Arthur promises to buy ice cream for his little sister, D.W.,
if she can read ten words. The twosome race to the park, where D.W.
is quick to recognize signs such as zoo, don't walk, police, and ice cream. When
she reads wet paint before her big brother does, Arthur is in for a colorful
surprise! More than just an animated storybook, this interactive creation includes
three educational games that develop word recognition and other basic reading
skills. What's more, since the games are actually fun, they provide an
experience that everyone can truly enjoy - which is more than we can say
about piano lessons. Kids can read along with the story. Words are
highlighted as the story is read and children can click on a particular word to
hear it reread. Arthur doesn't think D. W. can read. Follow them as Arthur puts
her to the test. Find out who gets the reward. There are fun surprises and
hundreds of clickables along the way.
The I Spy game
I see something that teaches children to love reading. Can you spot it?
Reading Race game
Match a word to the picture and help Arthur and D.W. race to the Ice Cream
Store.
Let Me Write!
Drag pictures of items up to the paper tablet to form sentences, to help teach
new words.
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