Warcraft II Battle.net Edition is the continuation of the ruthless clash
between the armies of the noble Humans and the brutish Orcs.
From the initial, unexpected invasion of the Orcish Horde to the quest of the
Great Alliance to forever seal the Dark Portal that links their two worlds, you
will experience the epic saga of the mighty battle to gain dominance over the
kingdom of Azeroth.
Along the way you'll need to carefully manage your limited resources to
successfully construct and rule your medieval empire while engaging in real-time
tactical warfare over land, sea and air.
The world of Warcraft is about to invade Battle.net in Warcraft II: Battle.net
Edition. This definitive version of the classic real-time strategy game combines
the original Warcraft II: Tides of Darkness and the Warcraft II: Beyond the
Dark Portal expansion set with free Internet play over Battle.net to allow
up to 8 opponents from around the world to compete in fantastic warfare.
Warcraft
II: Tides of Darkness With the death of the Orcish Warchief Blackhand, his underling Orgrim
Doomhammer was quick to seize control over the most powerful of the Orcish
forces on Azeroth. Although each day finds other factions growing stronger
within the chaotic Horde, it seems certain that all of the clans will follow
Orgrim's plans to hunt down and destroy the renegade Azerothiens wherever they
choose to run...
Sir Lothar, in charge of the scattered armies of Azeroth since the death of King
Llane, has led his people across the Great Sea to the shores of Lordaeron. By
enlisting the armies of Lordaeron, and making new allies in the Elves and
Dwarves, a mighty force known as the Alliance has been forged. Now, the last of
the once great armies of Azeroth seek retribution for the loss of their
homeland.
Warcraft
II: Beyond the Dark Portal
After destroying the mystic gate into Azeroth, the Humans discover that the rift
which allows the Orcs passage into their world still exists. Human forces must
now venture beyond the Dark Portal into Orcish lands to put an end to the threat
of yet another invasion by the hordes.
At the same time, Ner'zhul- Warchief of the Shadow Moon clan- has seized control
of the Orcish hordes of Draenor, and is gathering his forces in an attempt to
open portals to other worlds, while bringing the nations of Azeroth to their
knees.
Features:
Multi-player support for as many as 8 players via Battle.Net or IPX
network
Blizzard's spawning technology that allows up to eight players to compete
over Battle.net by installing multiple copies from the original CD-ROM.
Automatic map passing over Battle.net
Implementation of Top vs. Bottom multi-player template
Shared Vision in multi-player games
Ability to /Whisper in and out of games
Improved game set-up, game options, dropping of players and inclusion of
Battle.net chat
Setting of game speed before the game starts that cannot be switched back
and forth during game play.
Incorporation of the 3 Pauses per player / per game rule
Assigning and selection of Groups through # keys
Ability to choose Random starting race, resources and tileset.
Ability to set Latency Tolerance within games
Attack Move command will now function correctly
Patrol command now sends units to the selected location rather than
stopping after any contact
Set maps and game parameters for Ladder Games
Scroll Speed fixed on faster computers
Town Hall / Great Hall is required as the first building in your
technology tree
Ctrl+click or double-click will select closest 9 units of that type
currently on the screen
Space bar centers the map on last 8 transmissions (sequential)
Current food displayed along with gold/oil/lumber
Maintained compatibility with the DOS version of Warcraft II via local
area network or modem
Unit limit raised from 600 to 1200 for Enhanced games
Added upper limit of 200 food for each player, like StarCraft
Mining out an oil rig completely no longer returns a small amount of
lumber and gold to the player.
Flying Machines, Goblin Zeppelins, Goblin Sappers, Dwarven Demolition
Teams now have a Patrol option.
Canceling Foundries no longer uses all of the oil you spent to build it.
Allies can see friendly invisible units now.
Allies' towers and flying units will now reveal enemy subs.
Partially-built towers can no longer see submarines.
Death Coil will no longer damage allies.
New sounds have been added for Skeletons, Runes, Eye of Killrogg, and for
completed upgrades.
Death & Decay and Death Coil now have the proper icons
First Town Hall / Great Hall now build at the speed of a Farm. All other
Town Halls / Great Halls build at the normal rate.
You can now take 1000 screenshots instead of just 100.
2 new game speeds (slowest and fastest)
Many of the multi-player features listed are available only when
playing against other Warcraft II: Battle.net Edition users.
Unique User IDs and a worldwide ranking
system for challenge ladders on Battle.net.
Over 70 missions across 4 campaigns
Over 100 Blizzard signed and approved
maps, newly built or redesigned and balanced for multi-player
games.
Map, unit and sound editing tools for customization of single and
multiplayer battles
The Warcraft Series has sold over four million copies worldwide and has won
numerous awards including multiple Game of the Year and Best Multiplayer Game
honors.
Product images may differ from actual product appearance.
Windows 95/98/NT
Pentium 60 or equivalent
16MB of RAM
60MB available hard drive space
2X CD-ROM drive for gameplay (4X CD-ROM
drive for Cinematics)